Dod 3.1 Beta (non Steam, last of the Serria, won network release) needs Sturmbot version 1.5.1. Fixes in this release from Version 1.4. Added:- Short-time memory. Added:- Several advanced squad behaviours. Added:- The bots will now use the scope on sniper rifles. Added:- MG code improved Added:- The bots now learn which sniper spots are good and only guard areas where enemies usually come.
Apr 13, 2011 - This is the vintage Day of Defeat mod, before it went retail and the development team joined Valve. The next version after. Day of Defeat Beta 3.1 Comes to Steam! There are bots for this mod?//can i use sturmbot 1.6??? He provided a singleplayer mode for the multiplayer only Day of Defeat game, this means the game lives on. This page is dedicated to him, he did a great job on the bots. UPDATE June 2013: For those of us that want a quick installer package that works with StrumBOT and Steam dod 1.3 (SteamPipe update) then stop reading and go to that link.
Added:- MG bots will advance until they have a clear line of sight of the enemy. Added:- The bots will throw grenades more often. Added:- The bots will now use the bayonet.
Added:- The bots will say sorry if they kill one of their teammates. Added:- The bots will now sometimes understand and reply if you talk to them. Added:- Better readme file. Added:- 'waypoint backup' command Added:- You can now select which dll file Sturmbot will load, usefull if you are using metamod.
Added:- 2 types of botchat. Added:- The bots use more handsignals. Added:- Different menus for para maps. Added:- 'kickteam' command Fixed:- Bots won't say 'Fire in the hole' when there are no friends nearby.
Fixed:- Bots won't say 'Enemy ahead' unless the enemy already spotted them. Fixed:- Bots now know how to use buttons properly. Fixed:- Bots now try even harder to avoid shooting friends. Fixed:- Bots now understand the 'Enemy Ahead' command. Fixed:- Bug that made bots not aim properly when trying to destroy a breakable object. Fixed:- Reduced the distance the bots could see players. Fixed:- Bots now properly advance when trying to take out a MG nest.
Fixed:- The maxbots command can now be used without using the minbots command. Fixed:- Bots weapons are now just as accurate as the weapons humans use. Fixed:- Bots that are guarding something have now got increased reactions. Fixed:- Bots won't crouch in combat if they already are proning.
Fixed:- Problem with waypoint team command when adding paths Fixed:- Bug that made it look like bots were alive when they in fact were dead. Fixed:- Bug when bot tried to takecover and reload. Fixed:- Bug that made MG bots sometimes miss proning players Fixed:- Bots won't scream 'I need ammo' as often as they did before.
Fixed:- Bug with snipe/guard spots. Fixed:- Bug that made bots think they had grenades when they didn't have any. Fixed:- Improved take cover code. Fixed:- Improved waypoints. Fixed:- A waypoint bug.
Fixed:- Bug that made bots not hear bullets sometimes Fixed:- Bug that made bots say 'Machine gun ahead' when the enemy not was a machinegunner. Fixed:- Connections will now be copied when a waypoint is dublicated Fixed:- 'ways rebuild' will now rebuild the ways on both teams. Fixed:- Bug with the 'knifeonly' command Fixed:- Bug when a bot was under water.